
I admit it: I looked at the latest MMO-Champion datamining and rolled my eyes at all the lower numbers on affliction spells. A sigh later and some words about why fix destruction when you can just nerf the other specs. That seems to be standard warlock balance operating procedure half the time, right?
Wrong. Affliction mechanics actually changed a little bit, which required some number shuffling. I don't know if you saw that blue post about destruction embers, so we'll go over that and other small changes, too.
Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria